BIS fnc curatorObjectRegistered: Difference between revisions

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{{Function|= Comments
{{RV|type=function
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| arma 3 |= Game name
|game1= arma3
|version1= 1.16


|1.16|= Game version
|gr1= Curator
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| Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.|DESCRIPTION=
|descr= Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
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| [curator, code] call [[BIS_fnc_curatorObjectRegistered]] |SYNTAX=
|s1= [curator, code] call [[BIS_fnc_curatorObjectRegistered]]
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|p1= curator: [[Object]] - Curator module|PARAMETER1=
|p1= curator: [[Object]] - curator module
|p2= code: [[Code]] - Handler code, passed arguments are:<br>
 
|p2= code: [[Code]] - handler code, passed arguments are:<br>
0: [[Object]] - Curator<br>
0: [[Object]] - Curator<br>
1: [[Array]] - Classes|PARAMETER2=
1: [[Array]] - Classes
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| [[Nothing]]|RETURNVALUE=
|r1= [[Nothing]]
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|x1= <code>[curatorModule,{[[hint]] [[format]] ["Curator:%1, Classes:%2",[[_this]] # 0, [[_this]] # 1]}] [[call]] [[BIS_fnc_curatorObjectRegistered]];</code> |=
|x1= <sqf>[curatorModule, { hint format ["Curator:%1, Classes:%2", _this # 0, _this # 1] }] call BIS_fnc_curatorObjectRegistered;</sqf>
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| [[Curator]], [[BIS_fnc_registerCuratorObject]]|SEEALSO=
|seealso= [[Arma 3: Curator]] [[BIS_fnc_registerCuratorObject]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:curatorObjectRegistered}}]]
[[Category:Functions|{{uc:curatorObjectRegistered}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:curatorObjectRegistered}}]]

Latest revision as of 14:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curator, code] call BIS_fnc_curatorObjectRegistered
Parameters:
curator: Object - curator module
code: Code - handler code, passed arguments are:
0: Object - Curator
1: Array - Classes
Return Value:
Nothing

Examples

Example 1:
[curatorModule, { hint format ["Curator:%1, Classes:%2", _this # 0, _this # 1] }] call BIS_fnc_curatorObjectRegistered;

Additional Information

See also:
Arma 3: Curator BIS_fnc_registerCuratorObject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note