BIS fnc curatorObjectRegistered: Difference between revisions

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|s1= [curator, code] call [[BIS_fnc_curatorObjectRegistered]]
|s1= [curator, code] call [[BIS_fnc_curatorObjectRegistered]]


|p1= curator: [[Object]] - Curator module
|p1= curator: [[Object]] - curator module
|p2= code: [[Code]] - Handler code, passed arguments are:<br>
 
|p2= code: [[Code]] - handler code, passed arguments are:<br>
0: [[Object]] - Curator<br>
0: [[Object]] - Curator<br>
1: [[Array]] - Classes
1: [[Array]] - Classes
Line 17: Line 18:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[curatorModule,{hint format ["Curator:%1, Classes:%2",[[Magic Variables#this|_this]] # 0, [[Magic Variables#this|_this]] # 1]}] call BIS_fnc_curatorObjectRegistered;</code>
|x1= <sqf>[curatorModule, { hint format ["Curator:%1, Classes:%2", _this # 0, _this # 1] }] call BIS_fnc_curatorObjectRegistered;</sqf>


|seealso= [[Arma 3: Curator]] [[BIS_fnc_registerCuratorObject]]
|seealso= [[Arma 3: Curator]] [[BIS_fnc_registerCuratorObject]]
}}
}}

Latest revision as of 14:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curator, code] call BIS_fnc_curatorObjectRegistered
Parameters:
curator: Object - curator module
code: Code - handler code, passed arguments are:
0: Object - Curator
1: Array - Classes
Return Value:
Nothing

Examples

Example 1:
[curatorModule, { hint format ["Curator:%1, Classes:%2", _this # 0, _this # 1] }] call BIS_fnc_curatorObjectRegistered;

Additional Information

See also:
Arma 3: Curator BIS_fnc_registerCuratorObject

Notes

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