BIS fnc curatorWaypointPlaced: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *G([a-z ])" to "$1 - g$2")
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.16


|1.16
|gr1= Curator


|gr1 = Curator
|descr= Code executed when curator waypoint is placed.


| Code executed when curator waypoint is placed.
|s1= [object, waypointGroup, waypointID] call [[BIS_fnc_curatorWaypointPlaced]]


| [object, waypointGroup, waypointID] call [[BIS_fnc_curatorWaypointPlaced]]
|p1= object: [[Object]] - curator module '''Isn't used in the function'''


|p1= object: [[Object]] - Curator module '''Isn't used in the function'''
|p2= waypointGroup: [[Array]] - group owning the edited waypoint
 
|p2= waypointGroup: [[Array]] - Group owning the edited waypoint


|p3= waypointID: [[Number]] - ID of the edited waypoint
|p3= waypointID: [[Number]] - ID of the edited waypoint


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[curatorModule, [[group]] [[player]], 5] [[call]] [[BIS_fnc_curatorWaypointPlaced]];</code>
|x1= <sqf>[curatorModule, group player, 5] call BIS_fnc_curatorWaypointPlaced;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Latest revision as of 15:31, 8 November 2023

Hover & click on the images for description

Description

Description:
Code executed when curator waypoint is placed.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, waypointGroup, waypointID] call BIS_fnc_curatorWaypointPlaced
Parameters:
object: Object - curator module Isn't used in the function
waypointGroup: Array - group owning the edited waypoint
waypointID: Number - ID of the edited waypoint
Return Value:
Boolean

Examples

Example 1:
[curatorModule, group player, 5] call BIS_fnc_curatorWaypointPlaced;

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note