BIS fnc getTurrets: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma 3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Object Manipulation
____________________________________________________________________________________________


| Return vehicle turrets. |DESCRIPTION=
|descr= Returns vehicle turrets.
____________________________________________________________________________________________


| [input, outputType] call [[BIS_fnc_getTurrets]] |SYNTAX=
|s1= [input, outputType] call [[BIS_fnc_getTurrets]]
____________________________________________________________________________________________


|p1= input: [[Object]] or [[String]] - Object or object's class name|PARAMETER1=
|p1= input: [[Object]] or [[String]] - object or object's class name
|p2= outputType: [[Config]] or [[Array]] - Output type (array of config paths or IDs)|PARAMETER2=
____________________________________________________________________________________________


| [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets|RETURNVALUE=
|p2= outputType: [[Config]] or [[Array]] - output type (array of config paths or IDs)
____________________________________________________________________________________________


|x1= <code>[ [[vehicle]] [[player]] ] [[call]] [[BIS_fnc_getTurrets]];</code> |=
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets
____________________________________________________________________________________________


| [[moveInTurret]], [[allTurrets]] |SEEALSO=
|x1= <sqf>[vehicle player]  call BIS_fnc_getTurrets;</sqf>
 
|seealso= [[moveInTurret]] [[allTurrets]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Objects|{{uc:getTurrets}}]]
[[Category:Functions|{{uc:getTurrets}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:getTurrets}}]]

Latest revision as of 15:44, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - object or object's class name
outputType: Config or Array - output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[vehicle player] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurret allTurrets

Notes

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