BIS fnc getTurrets: Difference between revisions
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|s1= [input, outputType] call [[BIS_fnc_getTurrets]] | |s1= [input, outputType] call [[BIS_fnc_getTurrets]] | ||
|p1= input: [[Object]] or [[String]] - | |p1= input: [[Object]] or [[String]] - object or object's class name | ||
|p2= outputType: [[Config]] or [[Array]] - | |p2= outputType: [[Config]] or [[Array]] - output type (array of config paths or IDs) | ||
|r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets | |r1= [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets | ||
|x1= < | |x1= <sqf>[vehicle player] call BIS_fnc_getTurrets;</sqf> | ||
|seealso= [[moveInTurret]] [[allTurrets]] | |seealso= [[moveInTurret]] [[allTurrets]] | ||
}} | }} |
Latest revision as of 15:44, 8 November 2023
Description
- Description:
- Returns vehicle turrets.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [input, outputType] call BIS_fnc_getTurrets
- Parameters:
- input: Object or String - object or object's class name
- outputType: Config or Array - output type (array of config paths or IDs)
- Return Value:
- Array of configs or Array - vehicle turrets
Examples
- Example 1:
Additional Information
- See also:
- moveInTurret allTurrets
Notes
-
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