getObjectType: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3|Game name=
|game1= arma3
|version1= 1.50


|1.50|Game version=
|gr1= Object Manipulation


|gr1= Object Manipulation |GROUP1=
|descr= Returns object type as a number:
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| Returns object type as a number:
* 1 - Primary - Normal object placed in Visitor, part of landscape
* 1 - Primary - Normal object placed in Visitor, part of landscape
* 2 - Network - Road placed in Visitor, part of landscape
* 2 - Network - Road placed in Visitor, part of landscape
Line 15: Line 12:
* 8 - TypeVehicle - Some entity added by game
* 8 - TypeVehicle - Some entity added by game
* 16 - TypeTempVehicle - Temporary entity
* 16 - TypeTempVehicle - Temporary entity
* 32 - LandDecal - Land decal |DESCRIPTION=
* 32 - LandDecal - Land decal
____________________________________________________________________________________________


| '''getObjectType''' object|SYNTAX=
|s1= [[getObjectType]] object
| p1= object: [[Object]]


| [[Number]] - Object type|RETURNVALUE=
|p1= object: [[Object]]


|r1= [[Number]] - object type


|x1= <code>_objType = [[getObjectType]] [[player]];</code>|EXAMPLE1=
|x1= <sqf>_objType = getObjectType player;</sqf>
|x2= <code>_objType = [[getObjectType]] [[cursorObject]];</code>|EXAMPLE2=
|x2= <sqf>_objType = getObjectType cursorObject;</sqf>
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| [[getObjectFOV]], [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[allMissionObjects]], [[setObjectViewDistance]], [[getObjectViewDistance]], [[objectParent]], [[object]] |SEEALSO=
|seealso= [[allObjects]] [[getObjectFOV]] [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[allMissionObjects]] [[setObjectViewDistance]] [[getObjectViewDistance]] [[objectParent]] [[object]]
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma 3: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
<!-- DISCONTINUE Notes -->

Latest revision as of 15:44, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns object type as a number:
  • 1 - Primary - Normal object placed in Visitor, part of landscape
  • 2 - Network - Road placed in Visitor, part of landscape
  • 4 - Temporary - Temporary object (like tracks)
  • 8 - TypeVehicle - Some entity added by game
  • 16 - TypeTempVehicle - Temporary entity
  • 32 - LandDecal - Land decal
Groups:
Object Manipulation

Syntax

Syntax:
getObjectType object
Parameters:
object: Object
Return Value:
Number - object type

Examples

Example 1:
_objType = getObjectType player;
Example 2:
_objType = getObjectType cursorObject;

Additional Information

See also:
allObjects getObjectFOV cursorObject cursorTarget createSimpleObject allMissionObjects setObjectViewDistance getObjectViewDistance objectParent object

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note