createCenter: Difference between revisions
Jump to navigation
Jump to search
m (Added note to SetFriend) |
No edit summary |
||
Line 27: | Line 27: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
You need to set the new sides friendly status using the [[setFriend]] command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. | You need to set the new sides friendly status using the [[setFriend]] command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. [[User:UNN|UNN]] 17:15, 22 June 2007 (CEST) | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 16:15, 22 June 2007
Description
- Description:
- Creates a new AI center for the given side. A 'center' is something each side needs to have to be able to communicate. By default, all centers for units which are present in the mission are created before the mission is started. This command can be used to initialize a side which has no units present in the Mission.sqm, so that you can spawn groups and units for it.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
center = createCenter east
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
You need to set the new sides friendly status using the setFriend command, once you have created your Center. Otherwise the newly created AI will not engage you, if you're on the opposing side. UNN 17:15, 22 June 2007 (CEST)