ArmASave: Difference between revisions
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===Variables=== | ===Variables=== | ||
:A list of global variables<br> | :A list of global variables<br> | ||
:''At the current time (1.08) ArmA will crash | :''At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.'' | ||
==playerOn== | ==playerOn== | ||
==cameraOn== | ==cameraOn== |
Revision as of 00:01, 26 June 2007
Introduction
Armed Assault save files are stored in the same format as binarized config files [1], and can be viewed and unpacked with the same tools.
Classes
A save file may contain the following main classes:
Radio
Landscape
Map
FastVehicles
Animals
SlowVehicles
OutVehicles
SwitchableUnits
SensorList
Clock
GameState
Variables
- A list of global variables
- At the current time (1.08) ArmA will crash when restoring a saved game that has more than 240 entries in the variables list.