angularVelocity: Difference between revisions
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Revision as of 15:11, 8 February 2024
Description
- Description:
- Gets the angular velocity of the object in world space as a 3D vector. The units are in Rad/s (radians per second) and rotations are clockwise.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- angularVelocity obj
- Parameters:
- obj: Object
- Return Value:
- Array format Vector3D - angular velocity of the object in world space ([0,0,0] if angular velocity is not supported by the object)
Examples
- Example 1:
- angularVelocity myHeli; // [0.01, 0.03, 0.95]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note