forEachReversed: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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|game1=arma3 | |game1=arma3 | ||
|version1= 2.14 | |version1= 2.14 | ||
|gr1=Program Flow | |gr1=Program Flow | ||
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* {{hl|[[Magic Variables#forEachIndex|_forEachIndex]]}}: item's index | * {{hl|[[Magic Variables#forEachIndex|_forEachIndex]]}}: item's index | ||
|p2= array: [[Array]] - | |p2= array: [[Array]] - the array to iterate over | ||
|r1= [[Anything]] - | |r1= [[Anything]] - will return the value of last executed statement | ||
|x1= This command lets you easily iterate through an array from last to first element without modifying the array itself with [[reverse]] or using [[for]] loop with negative [[step]]. | |x1= This command lets you easily iterate through an array from last to first element without modifying the array itself with [[reverse]] or using [[for]] loop with negative [[step]]. | ||
<sqf> | <sqf> | ||
// Will show numbers from 5 to 1 in the chat | // Will show numbers from 5 to 1 in the chat | ||
{ systemChat str _x } forEachReversed [1,2,3,4,5]; | { systemChat str _x } forEachReversed [1, 2, 3, 4, 5]; | ||
</sqf> | </sqf> | ||
|x2= Can be useful to walk through array while also deleting items from it, which you couldn't do with [[forEach]] as easily: | |x2= Can be useful to walk through array while also deleting items from it, which you couldn't do with [[forEach]] as easily: | ||
<sqf> | <sqf> | ||
private _array = [1,1,2,2,1,1,2,2]; | private _array = [1, 1, 2, 2, 1, 1, 2, 2]; | ||
{ | { | ||
if (_x == 2) then { _array deleteAt _forEachIndex }; | |||
} forEachReversed _array; | } forEachReversed _array; | ||
// _array will be [1,1,1,1] here | // _array will be [1,1,1,1] here | ||
</sqf> | </sqf> | ||
Will not work with [[forEach]] as you might expect it: | |||
<sqf> | <sqf> | ||
private _array = [1,1,2,2,1,1,2,2]; | private _array = [1, 1, 2, 2, 1, 1, 2, 2]; | ||
{ | { | ||
if (_x == 2) then { _array deleteAt _forEachIndex }; | |||
} forEach _array; | } forEach _array; | ||
// _array will be [1,1,2,1,1,2] here | // _array will be [1, 1, 2, 1, 1, 2] here | ||
</sqf> | </sqf> | ||
Line 47: | Line 46: | ||
<sqf> | <sqf> | ||
{ | { | ||
if (!alive _x) then { _vehicles deleteAt _forEachIndex }; | |||
} | } forEachReversed _vehicles; | ||
</sqf> | </sqf> | ||
|seealso= [[Control Structures]] [[forEach]] [[for]] [[apply]] [[while]] [[select]] [[findIf]] [[count]] [[deleteAt]] [[reverse]] | |seealso= [[Control Structures]] [[forEach]] [[for]] [[apply]] [[while]] [[select]] [[findIf]] [[count]] [[deleteAt]] [[reverse]] | ||
}} | }} |
Latest revision as of 12:42, 12 March 2024
Description
- Description:
- Executes the given command(s) on every item of an Array in reversed order, compared to forEach.
- Groups:
- Program FlowArrays
Syntax
- Syntax:
- code forEachReversed array
- Parameters:
- code: Code to execute on each array item - available variables:
- _x: iterated item
- _forEachIndex: item's index
- array: Array - the array to iterate over
- Return Value:
- Anything - will return the value of last executed statement
Examples
- Example 1:
- This command lets you easily iterate through an array from last to first element without modifying the array itself with reverse or using for loop with negative step.
- Example 2:
- Can be useful to walk through array while also deleting items from it, which you couldn't do with forEach as easily:
Will not work with forEach as you might expect it:
- Example 3:
- Deleting items from array with more complex condition than just comparison.
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note