getFuelCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "killzone_kid" to "Killzone_Kid") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}") |
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|descr= Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle. | |descr= Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle. | ||
{{Feature | | {{Feature|informative|Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to refuel other vehicles is -1. (Prior to that the value was negative infinity)}} | ||
|s1= [[getFuelCargo]] vehicle | |s1= [[getFuelCargo]] vehicle |
Revision as of 18:11, 15 March 2024
Description
- Description:
- Returns the fuel amount (1 is full) in the cargo space of a refueling vehicle.
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- getFuelCargo vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Number - fuel cargo value, -1 if fuel cargo is not supported, 0 if the vehicle is !alive or isNull
Examples
- Example 1:
Additional Information
- See also:
- setFuelCargo getAmmoCargo getRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-12-22 - 17:16 (UTC)
- AgentRev
-
Prior to Arma 3 v1.94 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0. - Posted on 2019-09-06 - 07:19 (UTC)
- Killzone_Kid
- If you have ACE mod installed, note that it removes fuel cargo from vehicles so it could appear that the command always returns 0