getPosVisual: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.32 | |||
| | |arg= global | ||
| | |gr1= Object Manipulation | ||
|gr2= Render Time Scope | |||
|''' | |descr= Returns an object's [[Position#PositionAGLS|AGLS position]] in render time scope. Alias of [[visiblePosition]]. | ||
{{Feature|important|This command must '''not''' be used for actual 3D calculations. See [[getPos]] for more details.}} | |||
|s1= [[getPosVisual]] object | |||
|p1= object: [[Object]] | |p1= object: [[Object]] - name of the object | ||
| [[Array]] | |r1= [[Array]] format [[Position#PositionAGLS|PositionAGLS]] | ||
|x1= <sqf>_playerRenderedPos = getPosVisual player;</sqf> | |||
|x1= < | |||
|seealso= [[getPosASLVisual]] [[getPosATLVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | |||
}} | }} | ||
Latest revision as of 11:12, 8 April 2024
Description
- Description:
- Returns an object's AGLS position in render time scope. Alias of visiblePosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object - name of the object
- Return Value:
- Array format PositionAGLS
Examples
- Example 1:
Additional Information
- See also:
- getPosASLVisual getPosATLVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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