publicVariableServer: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2oa
|game1= arma2oa
|version1= 1.62


|1.62
|game2= tkoh
|version2= 1.00
 
|game3= arma3
|version3= 0.50


|gr1= Multiplayer
|gr1= Multiplayer
Line 9: Line 14:
|gr2= Variables
|gr2= Variables


| Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]]. <br><br>
|descr= Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]].
{{Feature|arma3|In Arma 3 it is possible to broadcast [[nil]] value}}
{{Feature|arma3|In {{arma3}} it is possible to broadcast the [[nil]] value.}}


| '''publicVariableServer''' varName
|s1= [[publicVariableServer]] varName


|p1= varName: [[String]]
|p1= varName: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>'''publicVariableServer''' "CTFscoreOne";</code>


|seealso= [[publicVariable]], [[publicVariableClient]], [[addPublicVariableEventHandler]]
|x1= <sqf>publicVariableServer "CTFscoreOne";</sqf>
 
|seealso= [[publicVariable]] [[publicVariableClient]] [[addPublicVariableEventHandler]]
}}
}}


<dl class="command_description">
{{Note
<dt><dt>
|user= Kylania
<dd class="notedate">Posted on 24 Aug, 2012</dd>
|timestamp= 20120824020600
<dt class="note">[[User:Kylania|Kylania]]<dd class="note">
|text=
[[publicVariableServer]] (run on client)<BR>
* [[publicVariableServer]] (run on client)
[[publicVariableClient]] (run on server)<BR>
* [[publicVariableClient]] (run on server)


Publishers the variable (name as STRING) to the server only. Useful when you want to synchronize a variable with the server but not any other clients. - [http://forums.bistudio.com/showthread.php?136494-ARMA-2-OA-beta-build-94209-(1-60-MP-compatible-build-post-1-60-release)&p=2179795&viewfull=1#post2179795 Rocket]
Publishes the variable (name as [[String]]) to the server only.
 
Useful when you want to synchronise a variable with the server but not any other clients. - {{Link|link= http://forums.bistudio.com/showthread.php?136494-ARMA-2-OA-beta-build-94209-(1-60-MP-compatible-build-post-1-60-release)&p=2179795&viewfull=1#post2179795|text= Rocket}}
</dl>
}}
 
 
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 00:08, 30 April 2024

Hover & click on the images for description

Description

Description:
Send the variable value to the server - same limitations regarding variable type as publicVariable.
Arma 3
In Arma 3 it is possible to broadcast the nil value.
Groups:
MultiplayerVariables

Syntax

Syntax:
publicVariableServer varName
Parameters:
varName: String
Return Value:
Nothing

Examples

Example 1:
publicVariableServer "CTFscoreOne";

Additional Information

See also:
publicVariable publicVariableClient addPublicVariableEventHandler

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Kylania - c
Posted on Aug 24, 2012 - 02:06 (UTC)
Publishes the variable (name as String) to the server only. Useful when you want to synchronise a variable with the server but not any other clients. - Rocket