countSide: Difference between revisions
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|descr= Returns how many units in the given array belong to given side. | |descr= Returns how many units in the given array belong to given side. | ||
|s1= side [[countSide]] | |s1= side [[countSide]] array | ||
|p1= side: [[Side]] | |p1= side: [[Side]] | ||
|p2= array: [[Array]] of [[Object]]s and/or [[Group]]s | |p2= array: [[Array]] of [[Object]]s and/or [[Group]]s | ||
{{Feature|informative|If | {{Feature|informative|If a [[Group]] is passed in the array, its leader will be counted.}} | ||
|r1= [[Number]] | |r1= [[Number]] | ||
Line 46: | Line 46: | ||
}} | }} | ||
{{Note | |||
|user= AgentRev | |||
|timestamp= 20141019010000 | |||
|text= This command considers [[captive]] units as civilians, regardless of their group's side. | |||
}} | |||
This command considers [[captive]] units as civilians, regardless of their group's side. | |||
Revision as of 12:07, 5 May 2024
Description
- Description:
- Returns how many units in the given array belong to given side.
- Groups:
- SidesObject Detection
Syntax
- Syntax:
- side countSide array
- Parameters:
- side: Side
- array: Array of Objects and/or Groups
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Oct 19, 2014 - 01:00 (UTC)
- This command considers captive units as civilians, regardless of their group's side.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sides
- Command Group: Object Detection