BIS fnc EXP camp dynamicAISkill: Difference between revisions

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{{RV|type=function
{{RV|type=function
| arma3


|1.62
|game1= arma3
|version1= 1.62


|gr1= Campaign
|gr1= Campaign
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|serverExec= server
|serverExec= server


| Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as [[BIS_fnc_EXP_camp_setSkill]] execept that it automatically executes when a player joins or disconnects.
|descr= Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as [[BIS_fnc_EXP_camp_setSkill]] execept that it automatically executes when a player joins or disconnects.


| [mode,affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]];
|s1= [mode, affectedSides] call [[BIS_fnc_EXP_camp_dynamicAISkill]]


|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable
|p1= mode: [[Boolean]] - (Optional, default [[true]]) [[true]] to enable, [[false]] to disable
|p2= affectedSides: [[Array]] - Array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]


| [[Nothing]]
|p2= affectedSides: [[Array]] - array of affected sides and their skill sets. For details see [[BIS_fnc_EXP_camp_setSkill]]


|x1=<code>[  
|r1= [[Nothing]]
[[true]],
[
  [<nowiki/>[[WEST]],0.1,0.2,0.7,0.6 ],
  [<nowiki/>[[EAST]],0.1,0.2,0.7,0.6 ]
]
] [[call]] [[BIS_fnc_EXP_camp_dynamicAISkill]];</code>


| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_setSkill]]
|x1= <sqf>
[
true,
[
[WEST, 0.1, 0.2, 0.7, 0.6],
[EAST, 0.1, 0.2, 0.7, 0.6]
]
] call BIS_fnc_EXP_camp_dynamicAISkill;
</sqf>
 
|seealso= [[Arma 3: AI Skill]] [[setSkill]] [[skillFinal]] [[BIS_fnc_EXP_camp_setSkill]]
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_dynamicSkill}}]]

Latest revision as of 10:38, 6 May 2024

Hover & click on the images for description

Description

Description:
Changes AI skill based on player count, responding to player connected / player disconnected events. This function does exactly the same as BIS_fnc_EXP_camp_setSkill execept that it automatically executes when a player joins or disconnects.
Execution:
call
Groups:
Campaign

Syntax

Syntax:
[mode, affectedSides] call BIS_fnc_EXP_camp_dynamicAISkill
Parameters:
mode: Boolean - (Optional, default true) true to enable, false to disable
affectedSides: Array - array of affected sides and their skill sets. For details see BIS_fnc_EXP_camp_setSkill
Return Value:
Nothing

Examples

Example 1:
[ true, [ [WEST, 0.1, 0.2, 0.7, 0.6], [EAST, 0.1, 0.2, 0.7, 0.6] ] ] call BIS_fnc_EXP_camp_dynamicAISkill;

Additional Information

See also:
Arma 3: AI Skill setSkill skillFinal BIS_fnc_EXP_camp_setSkill

Notes

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