hasCustomFace: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.18 |branch1= dev |gr1= Unit Identity |descr= Returns true if the player has custom face file available. If the player is using the custom face, face command will return "Custom". |s1= hasCustomFace person |p1= person: Object |r1= Boolean - true if player has 'face.paa' or 'face.jpg' file in their current profile and it is usable. |x1= <sqf>hasCustomFace player1;</sqf> |seealso= face setFace...") |
Killzone Kid (talk | contribs) No edit summary |
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|gr1= Unit Identity | |gr1= Unit Identity | ||
|descr= Returns [[true]] if the player has custom face file available. If the player is using | |descr= Returns [[true]] if the player has custom face file available. If the player is using a custom face, [[face]] command will return "Custom". | ||
|s1= [[hasCustomFace]] person | |s1= [[hasCustomFace]] person |
Revision as of 10:06, 30 June 2024
Description
- Description:
- Returns true if the player has custom face file available. If the player is using a custom face, face command will return "Custom".
- Groups:
- Unit Identity
Syntax
- Syntax:
- hasCustomFace person
- Parameters:
- person: Object
- Return Value:
- Boolean - true if player has 'face.paa' or 'face.jpg' file in their current profile and it is usable.
Examples
- Example 1:
- hasCustomFace player1;
Additional Information
- See also:
- face setFace setIdentity setSpeaker
Notes
-
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