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[[hint]] [[format]]["%1", '''''typeof''''' [[object]] xxx] | [[hint]] [[format]]["%1", '''''typeof''''' [[object]] xxx] | ||
Now place an object in the editor, save the map, and open up the [[ | Now place an object in the editor, save the map, and open up the [[mission.sqm]]. | ||
Find the line: '''vehicle="XXX"''', and replace '''XXX''' with the name of the object that you found above. | Find the line: '''vehicle="XXX"''', and replace '''XXX''' with the name of the object that you found above. | ||
Save it, and load the map. | Save it, and load the map. |
Revision as of 16:46, 21 April 2006
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typeOf vehicle
Operand types:
vehicle: Object
Type of returned value:
Description:
Returns the class type of a given object or vehicle.
Example:
_class = typeOf _mi24
Comments:
Try using this on an object pre-placed in the mission editor (such as a house):
hint format["%1", typeof object xxx]
Now place an object in the editor, save the map, and open up the mission.sqm.
Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above.
Save it, and load the map.