camUseNVG: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Some wiki formatting)
 
(4 intermediate revisions by the same user not shown)
Line 21: Line 21:
|gr1= Camera Control
|gr1= Camera Control


|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example).
|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see {{Link|#Examples}}).


|s1= [[camUseNVG]] set
|s1= [[camUseNVG]] set


|p1= set: [[Boolean]] - Enable/disable night vision
|p1= set: [[Boolean]] - enable/disable night vision


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>camUseNVG true;</sqf>
|x1= <sqf>camUseNVG true;</sqf>
|x2= <code>setDate [2000,12,31,0,0];
 
_cam = "camera" camCreate [0,0,0];
|x2= <sqf>
setDate [2000, 12, 31, 0, 0];
_cam = "camera" camCreate [0, 0, 0];
_cam camSetTarget player;
_cam camSetTarget player;
_cam camSetRelPos [0,-5,3];
_cam camSetRelPos [0, -5, 3];
_cam cameraEffect ["Internal","Back"];
_cam cameraEffect ["Internal", "Back"];
_cam [[camCommit]] 0;
_cam camCommit 0;
camUseNVG true;</code>
camUseNVG true;
</sqf>


|seealso= [[setCamUseTI]] [[disableTIEquipment]]
|seealso= [[setCamUseTI]] [[disableTIEquipment]]
}}
}}

Latest revision as of 11:30, 3 September 2024

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see Examples).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean - enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000, 12, 31, 0, 0]; _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 3]; _cam cameraEffect ["Internal", "Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTI disableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note