serverCommandExecutable: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_canKick = serverCommandAvailable "#kick";</code>
|x1= <sqf>_canKick = serverCommandAvailable "#kick";</sqf>


|x2= Add button to the main map to lock server, which could only be activated by admin:
|x2= Add button to the main map to lock server, which could only be activated by admin:
<code>with uiNamespace do {
<sqf>
with uiNamespace do {
ctrl = findDisplay 12 ctrlCreate ["RscButton", -1];
ctrl = findDisplay 12 ctrlCreate ["RscButton", -1];
ctrl ctrlSetPosition [0,0,0.5,0.1];
ctrl ctrlSetPosition [0, 0, 0.5, 0.1];
ctrl ctrlCommit 0;
ctrl ctrlCommit 0;
ctrl ctrlSetText "LOCK SERVER";
ctrl ctrlSetText "LOCK SERVER";
Line 25: Line 26:
{
{
if (serverCommandExecutable "#lock") then {
if (serverCommandExecutable "#lock") then {
[[serverCommand]] "#lock";
serverCommand "#lock";
} [[else]] {
} else {
[[hint]] "You need to be logged in as admin to do this";
hint "You need to be logged in as admin to do this";
};
};
}];
}];
};</code>
};
</sqf>


|seealso= [[serverCommand]] [[serverCommandAvailable]] [[Multiplayer Server Commands]]
|seealso= [[serverCommand]] [[serverCommandAvailable]] [[Multiplayer Server Commands]]
}}
}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns true if the serverCommand can be performed on the machine and in this exact environment, otherwise false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.
Groups:
Multiplayer

Syntax

Syntax:
serverCommandExecutable command
Parameters:
command: String - see Multiplayer Server Commands for all available commands
Return Value:
Boolean

Examples

Example 1:
_canKick = serverCommandAvailable "#kick";
Example 2:
Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0, 0, 0.5, 0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };

Additional Information

See also:
serverCommand serverCommandAvailable Multiplayer Server Commands

Notes

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