waypointAttachObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofpe | ||
|version1= 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Waypoints | |gr1= Waypoints | ||
| Attaches a static object via it is numeric ID to the given waypoint. | |descr= Attaches a static object via it is numeric ID to the given waypoint. | ||
{{ | {{Feature|important| | ||
* The [[#Syntax|main syntax]] doesn't work in {{arma3}} anymore. | * The [[#Syntax|main syntax]] doesn't work in {{arma3}} anymore. | ||
* The [[#Alternative_Syntax|alternative syntax]] is (at least) available since {{arma2}}. | * The [[#Alternative_Syntax|alternative syntax]] is (at least) available since {{arma2}}. | ||
}} | }} | ||
| waypoint [[waypointAttachObject]] objectID | |s1= waypoint [[waypointAttachObject]] objectID | ||
|p1= waypoint: [[Array]] - format [[Waypoint]] | |p1= waypoint: [[Array]] - format [[Waypoint]] | ||
Line 20: | Line 34: | ||
|p2= objectID: [[Number]] | |p2= objectID: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|s2= waypoint [[waypointAttachObject]] object | |s2= waypoint [[waypointAttachObject]] object | ||
Line 29: | Line 43: | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
| | |x1= <sqf>[_grp, 2] waypointAttachObject 1234;</sqf> | ||
| [[waypointAttachedObject]] | |x2= <sqf> | ||
private _wp = group player addWaypoint [[1907.5, 5746.5, 0.00144196], 0]; | |||
_wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220); | |||
</sqf> | |||
|seealso= [[waypointAttachedObject]] | |||
}} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Attaches a static object via it is numeric ID to the given waypoint.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint waypointAttachObject objectID
- Parameters:
- waypoint: Array - format Waypoint
- objectID: Number
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- waypoint waypointAttachObject object
- Parameters:
- waypoint: Array - format Waypoint
- object: Object - static object
- Return Value:
- Nothing
Examples
- Example 1:
- [_grp, 2] waypointAttachObject 1234;
- Example 2:
- private _wp = group player addWaypoint [[1907.5, 5746.5, 0.00144196], 0]; _wp waypointAttachObject ((waypointPosition _wp) nearestObject 66220);
Additional Information
- See also:
- waypointAttachedObject
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints