detach: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(26 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
|version2= 1.50


|arg= global |Multiplayer Arguments=
|game3= tkoh
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma3
|version4= 0.50


|gr1= Object Manipulation |GROUP1=
|arg= global


| Detaches previously attached with [[attachTo]] object. |DESCRIPTION=
|eff= global


| '''detach''' object |SYNTAX=
|gr1= Object Manipulation


|p1= object: [[Object]] -  |PARAMETER1=
|descr= Detaches previously attached with [[attachTo]] object.


|s1= [[detach]] object


| [[Nothing]] |RETURNVALUE=
|p1= object: [[Object]]
 
|r1= [[Nothing]]
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code> |EXAMPLE1=


|mp= Only has to be executed on one client. |MPBEHAVIOUR=  
|x1= <sqf>
obj1 attachTo [player];
detach obj1;
</sqf>


| [[attachedObjects]], [[attachedTo]], [[attachTo]] |SEEALSO=  
|mp= Only has to be executed on one client.


|seealso= [[attachedObjects]] [[attachedTo]] [[attachTo]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note