detach: Difference between revisions

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m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(13 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
Line 19: Line 19:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Detaches previously attached with [[attachTo]] object.
|descr= Detaches previously attached with [[attachTo]] object.


|s1= '''detach''' object
|s1= [[detach]] object


|p1= object: [[Object]] -
|p1= object: [[Object]]
|r1= [[Nothing]]


|r1=[[Nothing]]
|x1= <sqf>
 
obj1 attachTo [player];
|x1= <code>obj1 [[attachTo]] [player];
detach obj1;
[[detach]] obj1;</code>
</sqf>


|mp= Only has to be executed on one client.
|mp= Only has to be executed on one client.


|seealso= [[attachedObjects]], [[attachedTo]], [[attachTo]]
|seealso= [[attachedObjects]] [[attachedTo]] [[attachTo]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Object Manipulation

Syntax

Syntax:
detach object
Parameters:
object: Object
Return Value:
Nothing

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedObjects attachedTo attachTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note