detach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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(One intermediate revision by the same user not shown) | |||
Line 23: | Line 23: | ||
|s1= [[detach]] object | |s1= [[detach]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>obj1 attachTo [player]; | |x1= <sqf> | ||
detach obj1;</sqf> | obj1 attachTo [player]; | ||
detach obj1; | |||
</sqf> | |||
|mp= Only has to be executed on one client. | |mp= Only has to be executed on one client. |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Detaches previously attached with attachTo object.
- Multiplayer:
- Only has to be executed on one client.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
Additional Information
- See also:
- attachedObjects attachedTo attachTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note