magazinesDetailVest: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|r1= [[Array]]
|r1= [[Array]]


|s2= [[magazinesDetailVest]] [unit, includeEmpty]
|s2= [[magazinesDetailVest]] [unit, includeEmpty, includeLoaded]


|s2since= arma3 2.00
|s2since= arma3 2.00
Line 21: Line 21:


|p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines
|p22= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines
|p23= includeLoaded: [[Boolean]] - (Optional, default [[false]]) [[true]] to include magazines loaded in weapons (Since Arma 3 v2.07.148195)


|r2= [[Array]]
|r2= [[Array]]


|x1= <code>[[magazinesDetailVest]] [[player]];</code>
|x1= <sqf>
magazinesDetailVest player;
/*
[
["6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/0]",
"RGO Grenade(1/1)[id/cr:10000016/0]",
"RGO Grenade(1/1)[id/cr:10000017/0]"]
]
*/
</sqf>


|seealso= [[magazinesDetail]], [[magazinesDetailUniform]], [[magazinesDetailBackpack]]
|seealso= [[magazinesDetail]] [[magazinesDetailUniform]] [[magazinesDetailBackpack]]
}}
}}


Line 33: Line 43:
|timestamp= 20210912220744
|timestamp= 20210912220744
|text= To return the ammo count in each magazine, you can use this code:
|text= To return the ammo count in each magazine, you can use this code:
<code>[[magazinesDetailVest]] [[player]] [[apply]] {
<sqf>
    [[private]] _i1 [[=]] (_x [[find]] "Mag(") + 4;
magazinesDetailVest player apply {
    [[if]] (_i1 < 4) [[then]] { {{cc|return 1 for mags like grenades, chemlights, etc.}}
private _reverse = reverse _x;
        1;
private_i1 = (_reverse find "[)") + 1;
    } else {
private_i2 = (_reverse find ["/", _id1]) + 1;
        [[private]] _i2 [[=]] _x [[find]] ["/", _id1];
private_i3 = _reverse find ["(", _id2];
        [[parseNumber]] (_x [[select]] [_i1, _i2 - _i1]); {{cc|return cnt}}
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt
    };
};
};</code>
</sqf>
}}
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns an array with the type names of all the unit's vest magazines.
Groups:
Unit Inventory

Syntax

Syntax:
magazinesDetailVest unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetailVest [unit, includeEmpty, includeLoaded]
Parameters:
unit: Object - unit
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
Return Value:
Array

Examples

Example 1:
magazinesDetailVest player; /* [ ["6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/0]", "RGO Grenade(1/1)[id/cr:10000016/0]", "RGO Grenade(1/1)[id/cr:10000017/0]"] ] */

Additional Information

See also:
magazinesDetail magazinesDetailUniform magazinesDetailBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leopard20 - c
Posted on Sep 12, 2021 - 22:07 (UTC)
To return the ammo count in each magazine, you can use this code:
magazinesDetailVest player apply { private _reverse = reverse _x; private_i1 = (_reverse find "[)") + 1; private_i2 = (_reverse find ["/", _id1]) + 1; private_i3 = _reverse find ["(", _id2]; parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt };