ctrlMapScale: Difference between revisions
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m (it's late, update note yet again) |
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|descr= Returns the current scale of given map control. | |descr= Returns the current scale of given map control. | ||
|s1= | |s1= [[ctrlMapScale]] ctrl | ||
|p1= | |p1= ctrl: [[Control]] | ||
|r1=[[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf> | ||
_scale = | _control = (findDisplay 12) displayCtrl 51; //Arma 3 | ||
_scale = ctrlMapScale _control; //returns number from 1 to 0.001 | |||
</sqf> | |||
|seealso= [[ctrlScale]] | |seealso= [[ctrlScale]] [[ctrlSetScale]] [[ctrlMapDir]] | ||
}} | |||
{{Note | |||
|user= Veteran29 | |||
|timestamp= 20241007003513 | |||
|text= Following formula can be used to calculate current "zoom points", these can be used to hide/show icons at the same thresholds as the native map icons: | |||
<sqf>800 * (1/ctrlMapScale _ctrlMap) * (1/getTerrainInfo#1)</sqf> | |||
The thresholds are defined in | |||
ptsPerSquare* ctrl map properties, eg | |||
<sqf>getNumber (configFile >> "ctrlMap" >> "ptsPerSquareObj")</sqf> | |||
}} | }} |
Latest revision as of 01:36, 7 October 2024
Description
- Description:
- Returns the current scale of given map control.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- ctrlMapScale ctrl
- Parameters:
- ctrl: Control
- Return Value:
- Number
Examples
- Example 1:
- _control = (findDisplay 12) displayCtrl 51; //Arma 3 _scale = ctrlMapScale _control; //returns number from 1 to 0.001
Additional Information
- See also:
- ctrlScale ctrlSetScale ctrlMapDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Oct 07, 2024 - 00:35 (UTC)
-
Following formula can be used to calculate current "zoom points", these can be used to hide/show icons at the same thresholds as the native map icons:
The thresholds are defined in
ptsPerSquare* ctrl map properties, eg
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map