isSwitchingWeapon: Difference between revisions
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|x1= <sqf>isSwitchingWeapon player;</sqf> | |x1= <sqf>isSwitchingWeapon player;</sqf> | ||
|seealso= [[primaryWeaponMagazine]] [[primaryWeaponItems]] [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[secondaryWeapon]] [[handgunWeapon]] [[currentWeapon]] [[weapons]] [[primaryWeapon]] | |seealso= [[primaryWeaponMagazine]] [[primaryWeaponItems]] [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[secondaryWeapon]] [[handgunWeapon]] [[currentWeapon]] [[weapons]] [[primaryWeapon]] [[setUnitLoadout]] | ||
}} | }} |
Latest revision as of 00:27, 3 November 2024
Description
- Description:
- Returns wether or not the unit is in the process of switching weapon.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- isSwitchingWeapon unit
- Parameters:
- unit: Object
- Return Value:
- Boolean - true if the unit is switching weapon.
Examples
- Example 1:
- isSwitchingWeapon player;
Additional Information
- See also:
- primaryWeaponMagazine primaryWeaponItems addPrimaryWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems secondaryWeapon handgunWeapon currentWeapon weapons primaryWeapon setUnitLoadout
Notes
-
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