setUnitRank: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Object#Unit|Unit]] '''setUnitRank''' "rank" |= Syntax | ||
|p1= | |p1= [[Object#Unit|Unit]]: [[Object]] |= Parameter 1 | ||
|p2= rank: [[String]] |= Parameter 2 | |p2= rank: [[String]] As above|= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 12:10, 31 August 2007
Description
- Description:
- Sets rank of given unit.
Possible rank values, and the associated rating that is automatically given:
- PRIVATE: 0
- CORPORAL: 500
- SERGEANT: 1500
- LIEUTENANT: 2500
- CAPTAIN: 3500
- MAJOR: 5000
- COLONEL: 7500
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setUnitRank "COLONEL"
Additional Information
Notes
-
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