typeOf: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns the class type of a given object | | Returns the class type of a given object . |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''typeOf''' | | '''typeOf''' [[Object]]|= Syntax | ||
|p1= | |p1= [[Object]] |= Parameter 1 | ||
| [[String]] |= Return value | | [[String]] |= Return value |
Revision as of 01:33, 1 September 2007
Description
- Description:
- Returns the class type of a given object .
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_class = typeOf _mi24
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 12:03
- hardrock
- Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeof object xxx] Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.90
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information