Alef/Radio command chart – User
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Line 5: | Line 5: | ||
| '''1 Move''' | | '''1 Move''' | ||
| '''1 1''' Return to Formation | | '''1 1''' Return to Formation | ||
| '''3 1''' Open fire | | '''3 1''' <span style="background:yellow">Open fire</span> | ||
* default | * default | ||
* fire at will | * fire at will | ||
Line 24: | Line 24: | ||
| '''1 2''' Advance | | '''1 2''' Advance | ||
* 50m | * 50m | ||
| '''3 2''' Hold fire | | '''3 2''' <span style="background:lightgreen">Hold fire</span> | ||
* AI can still defend him self when threatened | * AI can still defend him self when threatened | ||
* AI may target something, but not fire at it | * AI may target something, but not fire at it | ||
Line 67: | Line 67: | ||
| '''5 Status''' | | '''5 Status''' | ||
| '''1 5''' Flank Right | | '''1 5''' Flank Right | ||
| '''3 5''' Engage at will | | '''3 5''' <span style="background:red; color:white">Engage at will</span> | ||
* AI does not keep formation and each member moves individualy | * AI does not keep formation and each member moves individualy | ||
| '''5 5''' Report Status | | '''5 5''' Report Status | ||
Line 76: | Line 76: | ||
| '''6 Action''' | | '''6 Action''' | ||
| '''1 6''' Stop | | '''1 6''' Stop | ||
| '''3 6''' Disengage | | '''3 6''' <span style="background:yellow">Disengage</span> | ||
* back to fire at will | * back to fire at will | ||
* If AI spots a target and decides it is in effective range, he will open fire. | * If AI spots a target and decides it is in effective range, he will open fire. | ||
Line 105: | Line 105: | ||
References: | References: | ||
[[ArmA:_AI_Combat_Modes]] | * [[ArmA:_AI_Combat_Modes|AI Combat Modes]] | ||
* colours as in [[setCombatMode]] | |||
* [[setBehaviour]] |
Revision as of 14:32, 25 March 2008
MAIN | 1 Move | 3 Engage | 5 status | 7 Combat Mode | 8 Formation | 9 Assign | ||
---|---|---|---|---|---|---|---|---|
1 Move | 1 1 Return to Formation | 3 1 Open fire
|
5 1 Call support | 7 1 Stealth
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8 1 Column | 9 1 Team White | ||
2 Target | 1 2 Advance
|
3 2 Hold fire
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5 2 Fuel low | 7 2 Danger
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8 2 Staggered Col. | |||
3 Engage | 1 3 Stay back
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3 3 Fire | 5 3 Ammo Low | 7 3 Aware
|
8 3 Wedge | |||
4 Mount | 1 4 Flank left
|
3 4 Engage
|
5 4 Injuried | 7 4 Safe
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8 4 Echelon L. | |||
5 Status | 1 5 Flank Right | 3 5 Engage at will
|
5 5 Report Status | 8 5 Echelon R. | ||||
6 Action | 1 6 Stop | 3 6 Disengage
|
5 6 I'm under fire | 7 6 Stand Up | 8 5 Vee | |||
8 Formation | 1 8 Find Cover | 3 8 Watch Direction | 5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | |||
9 Assign | 1 9 Next waipoint | 7 9 Keep low | 8 9 Delta | |||||
0 Reply |
References:
- AI Combat Modes
- colours as in setCombatMode
- setBehaviour