Alef/Radio command chart – User
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{| border=" | {| border="0" | ||
|+ (WIP) Radio command menu with AI behaviour | |+ (WIP) Radio command menu with AI behaviour | ||
| ||<b>1 Move</b>||<b>3 Engage</b>||<b>5 status</b>||<b>7 Combat Mode</b>||<b>8 Formation</b>||<b>9 Assign</b>||<b>0 Radio</b> | |||
|- valign="top" | |- valign="top" | ||
| '''1 Move''' | | '''1 Move''' | ||
| '''1 1''' Return to Formation | | style="border-bottom:1px solid"| '''1 1''' Return to Formation | ||
| '''3 1''' <span style="background:yellow">Open fire</span> | | '''3 1''' <span style="background:yellow">Open fire</span> | ||
* default | * default | ||
Line 19: | Line 19: | ||
* tanks avoid passing trees | * tanks avoid passing trees | ||
| '''8 1''' Column | | '''8 1''' Column | ||
| '''9 1''' | | '''9 1''' Assign White | ||
|-valign="top" | |-valign="top" | ||
| '''2 Target''' | | '''2 Target''' | ||
Line 36: | Line 36: | ||
* turns off vehicle lights | * turns off vehicle lights | ||
| '''8 2''' Staggered Col. | | '''8 2''' Staggered Col. | ||
| | | '''9 2''' Assign Green | ||
|- | |- valign="top" | ||
| '''3 Engage''' | | '''3 Engage''' | ||
| '''1 3''' Stay back | | '''1 3''' Stay back | ||
* 50m | * 50m | ||
| '''3 3''' Fire | | style="border-bottom:1px solid"| '''3 3''' Fire | ||
| '''5 3''' Ammo Low | | '''5 3''' Ammo Low | ||
| '''7 3''' Aware | | '''7 3''' Aware | ||
Line 48: | Line 48: | ||
* vehicles still prefer roads, travel in convoy | * vehicles still prefer roads, travel in convoy | ||
| '''8 3''' Wedge | | '''8 3''' Wedge | ||
| | | '''9 3''' Assign Blue | ||
|-valign="top" | |-valign="top" | ||
| '''4 Mount''' | | '''4 Mount''' | ||
Line 56: | Line 56: | ||
* soldier can loose formation and find best place for attack alone | * soldier can loose formation and find best place for attack alone | ||
| '''5 4''' Injuried | | '''5 4''' Injuried | ||
| '''7 4''' Safe | | style="border-bottom:1px solid"| '''7 4''' Safe | ||
* will use roads, groups travel in convoy (overrides formation command) | * will use roads, groups travel in convoy (overrides formation command) | ||
* stance with lowered weapon | * stance with lowered weapon | ||
Line 63: | Line 63: | ||
* less turning head, less observing surroundings (limited rate of target database) | * less turning head, less observing surroundings (limited rate of target database) | ||
| '''8 4''' Echelon L. | | '''8 4''' Echelon L. | ||
| | | '''9 4''' Assign Yellow | ||
|- valign="top" | |- valign="top" | ||
| '''5 Status''' | | '''5 Status''' | ||
| '''1 5''' Flank Right | | style="border-bottom:1px solid"| '''1 5''' Flank Right | ||
* 50m | * 50m | ||
| '''3 5''' <span style="background:red; color:white">Engage at will</span> | | '''3 5''' <span style="background:red; color:white">Engage at will</span> | ||
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| | | | ||
| '''8 5''' Echelon R. | | '''8 5''' Echelon R. | ||
| | | '''9 5''' Assign White | ||
|- | |- valign="top" | ||
| '''6 Action''' | | '''6 Action''' | ||
| '''1 6''' Stop | | '''1 6''' Stop | ||
| '''3 6''' <span style="background:yellow">Disengage</span> | | style="border-bottom:1px solid"| '''3 6''' <span style="background:yellow">Disengage</span> | ||
* back to fire at will | * back to fire at will | ||
* If AI spots a target and decides it is in effective range, he will open fire. | * If AI spots a target and decides it is in effective range, he will open fire. | ||
Line 84: | Line 84: | ||
| '''8 5''' Vee | | '''8 5''' Vee | ||
| | | | ||
|- valign="top" | |||
| '''7 Combat Mode''' | |||
| '''1 7''' Wait for me | |||
| '''3 7''' Scan horizon | |||
| '''5 7''' One less | |||
| '''7 7''' Stay crouched | |||
| '''8 7''' Line | |||
|- valign="top" | |- valign="top" | ||
| '''8 Formation''' | | '''8 Formation''' | ||
| '''1 8''' Find Cover | | style="border-bottom:1px solid"|'''1 8''' Find Cover | ||
| '''3 8''' Watch Direction | | '''3 8''' Watch Direction | ||
<center> | |||
{| border="0" | |||
|- | |||
|3 8 '''8''' NW | |||
|3 8 '''1''' N | |||
|3 8 '''2''' NE | |||
|- | |||
|3 8 '''7''' W | |||
| style="border:none"| | |||
|3 8 '''3''' E | |||
|- | |||
|3 8 '''6''' SW | |||
|3 8 '''5''' S | |||
|3 8 '''4''' SE | |||
|} | |||
</center> | |||
| '''5 8''' ... is down | | '''5 8''' ... is down | ||
| '''7 8''' Go prone | | '''7 8''' Go prone |
Revision as of 19:10, 25 March 2008
1 Move | 3 Engage | 5 status | 7 Combat Mode | 8 Formation | 9 Assign | 0 Radio | |||||||||
1 Move | 1 1 Return to Formation | 3 1 Open fire
|
5 1 Call support | 7 1 Stealth
|
8 1 Column | 9 1 Assign White | |||||||||
2 Target | 1 2 Advance
|
3 2 Hold fire
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5 2 Fuel low | 7 2 Danger
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8 2 Staggered Col. | 9 2 Assign Green | |||||||||
3 Engage | 1 3 Stay back
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3 3 Fire | 5 3 Ammo Low | 7 3 Aware
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8 3 Wedge | 9 3 Assign Blue | |||||||||
4 Mount | 1 4 Flank left
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3 4 Engage
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5 4 Injuried | 7 4 Safe
|
8 4 Echelon L. | 9 4 Assign Yellow | |||||||||
5 Status | 1 5 Flank Right
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3 5 Engage at will
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5 5 Report Status | 8 5 Echelon R. | 9 5 Assign White | ||||||||||
6 Action | 1 6 Stop | 3 6 Disengage
|
5 6 I'm under fire | 7 6 Stand Up | 8 5 Vee | ||||||||||
7 Combat Mode | 1 7 Wait for me | 3 7 Scan horizon | 5 7 One less | 7 7 Stay crouched | 8 7 Line | ||||||||||
8 Formation | 1 8 Find Cover | 3 8 Watch Direction
|
5 8 ... is down | 7 8 Go prone | 8 8 Column (compact) | ||||||||||
9 Assign | 1 9 Next waipoint | 7 9 Keep low | 8 9 Delta | ||||||||||||
0 Reply |
References:
- AI Combat Modes
- colours as in setCombatMode
- setBehaviour