ammo: Difference between revisions

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(add. see also)
m (added GL muzzle example)
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|x1= <pre>_count=player ammo "M16"</pre>
|x1= <pre>_count = player ammo "M16"</pre>


returns 30 in case of a full magazine |= Example 1
returns 30 in case of a full magazine |= Example 1
|x2= <pre>_count = player ammo "M203Muzzle"</pre> |= Example 2
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Revision as of 14:37, 21 November 2008

Hover & click on the images for description

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
Number = Unit ammo "weaponName"
Parameters:
Unit: Vehicle or Person
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"
returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle"

Additional Information

See also:
someAmmomagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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