createVehicle array: Difference between revisions

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| [[Object]]<nowiki>=</nowiki> '''createVehicle''' ["ClassType", [[Position]], markers, placement, "special"] |= Syntax
| [[Object]]<nowiki>=</nowiki> '''createVehicle''' [type, position, markers, placement, special] |= Syntax


|p1= ClassType: [[String]] |= Parameter 1
|p1= type: [[String]] |= Parameter 1


|p2= [[Position]] |= Parameter 2
|p2= [type, position, markers, placement, special]: [[Array]] |= Parameter 2


|p3= markers: [[Array]] |= Parameter 3
|p3= position: [[Position]] |= Parameter 3


|p4= placement: [[Number]] |= Parameter 4
|p4= markers: [[Array]] |= Parameter 4


|p5= special: [[String]] |= Parameter 5
|p5= placement: [[Number]] |= Parameter 5
 
|p6= special: [[String]] |= Parameter 6


| [[Object]] |= Return value
| [[Object]] |= Return value

Revision as of 18:34, 21 January 2009

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates a vehicle of the given type (type is the name of the subclass in CfgVehicles). If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. Special properties can be: "NONE", "FLY" and "FORM".
Groups:
Uncategorised

Syntax

Syntax:
Object= createVehicle [type, position, markers, placement, special]
Parameters:
type: String
[type, position, markers, placement, special]: Array
position: Position
markers: Array
placement: Number
special: String
Return Value:
Object

Examples

Example 1:
_veh = createVehicle ["ah1w", position player, [], 0, "FLY"]

Additional Information

See also:
createUnitcreateUnit arraycreateVehiclecreateVehicleLocaldeleteVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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