Editing – Arma 2

From Bohemia Interactive Community
Jump to navigation Jump to search
Line 9: Line 9:
== Getting Started ==
== Getting Started ==


* [[ArmA 2: Addon Editing|Creating addons]]
* [[Mondkalb's Addon Tutorial|Creating addons]]
* [[ArmA 2: Mission Editing|Creating missions]]
* [[ArmA 2: Mission Editing|Creating missions]]
* [[ArmA 2: Terrain Editing|Creating islands]]<br>
* [[ArmA 2: Terrain Editing|Creating islands]]<br>

Revision as of 19:37, 27 December 2009

Template:Stub

ArmA 2 offers many possibilities to add new content to it. You can create missions, introduce new vehicles, enhance your missions and addons with the large scripting capabilities or create a whole new total conversion - a game in the game.

The nearly unlimited capabilities of addon and mission editing have brought completely different scenarios into the game than what it was originally designed for. Space mods, lego mods or mods simulating other games or films (Star Wars, Starship Troopers, Stargate, ...) have been created by creative members of the community.

ArmA 2 means to even extend these capabilities. There are more possibilities when editing addons, many new commands for scripting and additional features for mission editors.

Getting Started

Backward Compatibility

What's new

Mission Editing

  • Official and Community Tools. Eg: PBO file handling and more.

Addon Editing

Scripting

Terrain Editing

Manual
Terrain Surface
Environment

AI Modification