setWaypointType: Difference between revisions

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(add. "LOITER" for VBS2)
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| Changes the waypoint type. Type can be:
| Changes the waypoint type. Type can be:


"MOVE", "DESTROY", "GETIN", "SAD", "JOIN", "LEADER", "GETOUT", "CYCLE", "LOAD", "UNLOAD", "TR UNLOAD", "HOLD", "SENTRY", "GUARD", "TALK", "SCRIPTED", "SUPPORT", "GETIN NEAREST", "DISMISS", "AND" or "OR".<br>
"[[Waypoint types|MOVE]]", "[[Waypoint types|DESTROY]]", "[[Waypoint types|GETIN]]", "[[Waypoint types|SAD]]", "[[Waypoint types|JOIN]]", "[[Waypoint types|LEADER]]", "[[Waypoint types|GETOUT]]", "[[Waypoint types|CYCLE]]", "[[Waypoint types|LOAD]]", "[[Waypoint types|UNLOAD]]", "[[Waypoint types|TR UNLOAD]]", "[[Waypoint types|HOLD]]", "[[Waypoint types|SENTRY]]", "[[Waypoint types|GUARD]]", "[[Waypoint types|TALK]]", "[[Waypoint types|SCRIPTED]]", "[[Waypoint types|SUPPORT]]", "[[Waypoint types|GETIN NEAREST]]", "[[Waypoint types|DISMISS]]", "[[Waypoint types|AND]]" or "[[Waypoint types|OR]]".<br>
''VBS2 only'': "LOITER" |= Description
''VBS2 only'': "LOITER" |= Description
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Revision as of 08:55, 26 September 2010

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Changes the waypoint type. Type can be: "MOVE", "DESTROY", "GETIN", "SAD", "JOIN", "LEADER", "GETOUT", "CYCLE", "LOAD", "UNLOAD", "TR UNLOAD", "HOLD", "SENTRY", "GUARD", "TALK", "SCRIPTED", "SUPPORT", "GETIN NEAREST", "DISMISS", "AND" or "OR".
VBS2 only: "LOITER"
Groups:
Uncategorised

Syntax

Syntax:
waypoint setWaypointType type
Parameters:
waypoint: Array - format Waypoint
type: String
Return Value:
Nothing

Examples

Example 1:
[_grp, 2] setWaypointType "HOLD"

Additional Information

See also:
addWaypointdeleteWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For waypoint types description look at Using Move With a game logic group will move the logic to the set location just like setpos _wp = group logic1 addWaypoint [ getpos player, 1]; [group logic1, 1] setWPPos getpos player; [group logic1, 1] setWaypointType "move";ArmAtec

In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType

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