setWaypointType: Difference between revisions
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| [[Waypoint types]], [[addWaypoint | | [[Waypoint types]], [[addWaypoint]] |= See also | ||
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Revision as of 15:31, 7 January 2011
Description
- Description:
- Changes the waypoint type. Type can be:
"MOVE", "DESTROY", "GETIN", "SAD", "JOIN", "LEADER", "GETOUT", "CYCLE", "LOAD", "UNLOAD", "TR UNLOAD", "HOLD", "SENTRY", "GUARD", "TALK", "SCRIPTED", "SUPPORT", "GETIN NEAREST", "DISMISS", "AND" or "OR".
VBS2 only: "LOITER" - Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointType type
- Parameters:
- waypoint: Array - format Waypoint
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointType "HOLD"
Additional Information
- See also:
- Waypoint typesaddWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
For waypoint types description look at
Using Move With a game logic group will move the logic to the set location just like setpos
_wp = group logic1 addWaypoint [ getpos player, 1];
[group logic1, 1] setWPPos getpos player;
[group logic1, 1] setWaypointType "move";ArmAtec
In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType