reveal: Difference between revisions
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Revision as of 05:17, 19 July 2011
Description
- Description:
- Reveals a unit to a group or another unit. The knowledge value will be set to the highest level any unit of the revealing side has about the revealed unit. If the revealing side has no knowledge about the revealed unit, the value will be set to 1.
- Groups:
- Uncategorised
Syntax
- Syntax:
- groupName reveal unitName
- Parameters:
- groupName: Object or Group which receives revealing information
- unitName: Object which is revealed
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne reveal _soldierTwo; //soldierOne received information about soldierTwo
- Example 2:
player reveal cursorTarget; //player receives information about the object below its cursor
Additional Information
- See also:
- nearTargetsknowsAbout
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on January 15, 2007
- Ceeeb
- In OFP v1.96, When a target is revealed to a unit, it's knowsAbout rating is set to 1, unless it was already more than 1 in which case reveal does nothing. See knowsAbout for more details about knowsAbout ratings and limitations.