BIS fnc PIP: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | TKOH |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Displays Picture in Picture. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [renderTarget, cameraParams, (vehicle, replace)] call bis_fnc_PIP; |= Syntax | ||
|p1= |= | |p1= '''renderTarget''': [[String]] - render target |= | ||
|p2= '''cameraParams''': | |||
<br />[[Object]] - existing camera | |||
<br />[[Array]] - camera params in format [position,target]. | |||
<br />'''position''': [[Array]] in format [[Position3D]] or [[attachTo]] [object,position] | |||
<br />'''target''': [[Object]] or [[Array]] in format [[Position3D]] (same as [[camPrepareTarget]]) |= | |||
|p3= '''vehicle''' (Optional): [[Object]] - helicopter to which action is added (to memory point "action_screen1") |= | |||
|p4= '''vehicle''' (Optional): [[Boolean]] - true to replace existing PIP on same target (default: true) |= | |||
| |= Return value | | [[Object]] - camera |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>["rendertarget0",<nowiki>[</nowiki>[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;</code> |= | |||
| | |x2= <code>["rendertarget0",_myCamera] call BIS_fnc_PIP;</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category: | [[Category:Take_On_Helicopters:_Functions|pip]] | ||
Revision as of 09:32, 21 October 2011
Description
- Description:
- Displays Picture in Picture.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [renderTarget, cameraParams, (vehicle, replace)] call bis_fnc_PIP;
- Parameters:
- renderTarget: String - render target
- cameraParams:
Object - existing camera
Array - camera params in format [position,target].
position: Array in format Position3D or attachTo [object,position]
target: Object or Array in format Position3D (same as camPrepareTarget) - vehicle (Optional): Object - helicopter to which action is added (to memory point "action_screen1")
- vehicle (Optional): Boolean - true to replace existing PIP on same target (default: true)
- Return Value:
- Object - camera
Examples
- Example 1:
["rendertarget0",[[heli1,heli1 selectionposition "slingload0"],cargo1],heli1,false] call BIS_fnc_PIP;
- Example 2:
["rendertarget0",_myCamera] call BIS_fnc_PIP;
Additional Information
- See also:
- See also needed
Notes
-
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