setWaypointType: Difference between revisions
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More details at [[Waypoint types]]. | More details at [[Waypoint types]]. |
Revision as of 12:46, 21 May 2013
Description
- Description:
- Changes the waypoint type.
Type can be:
- "MOVE"
- "DESTROY"
- "GETIN"
- "SAD"
- "JOIN"
- "LEADER"
- "GETOUT"
- "CYCLE"
- "LOAD"
- "UNLOAD"
- "TR UNLOAD"
- "HOLD"
- "SENTRY"
- "GUARD"
- "TALK"
- "SCRIPTED"
- "SUPPORT"
- "GETIN NEAREST"
- "DISMISS"
- "AND"
- "OR"
- "LOITER"
- Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointType type
- Parameters:
- waypoint: Array - format Waypoint
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] setWaypointType "HOLD"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
For waypoint types description look at
Using Move With a game logic group will move the logic to the set location just like setpos
_wp = group logic1 addWaypoint [ getpos player, 1];
[group logic1, 1] setWPPos getpos player;
[group logic1, 1] setWaypointType "move";ArmAtec
In the editor only AND and OR type of waypoints are available for GAME LOGICS but you can use CYCLE type as well in setWaypointType