BIS fnc addRespawnInventory: Difference between revisions
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inventory: String - CfgRespawnInventory class Return Value:
Array in format [target,id] (used in BIS_fnc_removeRespawnInventory)
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| [<target>,<inventory>] call BIS_fnc_addRespawnInventory; |= Syntax | | [<target>,<inventory>] call [[BIS_fnc_addRespawnInventory]]; |= Syntax | ||
|p1= '''target''': Receiver of the respawn loadout | |p1= '''target''': Receiver of the respawn loadout | ||
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|x1= <code><nowiki>[</nowiki>[[west]], "WEST1"] call BIS_fnc_addRespawnInventory;</code> |= | |x1= <code><nowiki>[</nowiki>[[west]], "WEST1"] [[call]] [[BIS_fnc_addRespawnInventory]];</code> |= | ||
|x2= <code><nowiki>[</nowiki>[[missionNamespace]],"ATSniper"] call BIS_fnc_addRespawnInventory;</code> |= | |x2= <code>myRespawnInventory <nowiki>= [</nowiki>[[missionNamespace]],"ATSniper"] [[call]] [[BIS_fnc_addRespawnInventory]];</code> |= | ||
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| [[Arma 3 Respawn]] |= See also | | [[BIS_fnc_removeRespawnInventory]], [[Arma 3 Respawn]] |= See also | ||
}} | }} |
Revision as of 08:16, 12 August 2013
Description
- Description:
- Add a respawn inventory for respawn menu. Available loadouts are defined in CfgRespawnInventory in Description.ext.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [<target>,<inventory>] call BIS_fnc_addRespawnInventory;
- Parameters:
- target: Receiver of the respawn loadout
- Namespace - use missionNamespace to add the loadout to everyone
- Side
- Group
- Object
Examples
- Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;
- Example 2:
myRespawnInventory = [missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory;
Additional Information
Notes
-
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