serverCommandExecutable: Difference between revisions
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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |DEV|= Game version __________________...") |
Killzone Kid (talk | contribs) (available -> executable) |
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ctrl [[ctrlAddEventHandler]] ["ButtonDown", | ctrl [[ctrlAddEventHandler]] ["ButtonDown", | ||
{ | { | ||
[[if]] ([[ | [[if]] ([[serverCommandExecutable]] "#lock") [[then]] { | ||
[[serverCommand]] "#lock"; | [[serverCommand]] "#lock"; | ||
} [[else]] { | } [[else]] { |
Revision as of 10:40, 16 October 2014
Description
- Description:
- Returns true if the serverCommand can be performed on the machine and in this exact environment, false. serverCommand can be executed only from User Interface Event Handlers, and this command also checks if that's the case.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_can = serverCommandAvailable "#kick";
- Example 2:
- Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note