camUseNVG: Difference between revisions
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Killzone Kid (talk | contribs) (see also, example) |
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| Set / clear using of night vision during cutscenes. |= Description | | Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). |= Description | ||
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| '''camUseNVG''' set |= Syntax | | '''camUseNVG''' set |= Syntax | ||
|p1= set: [[Boolean]] |= Parameter 1 | |p1= set: [[Boolean]] enable/disable night vision |= Parameter 1 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
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|x1= <code> camUseNVG true </code> |= Example 1 | |x1= <code>[[camUseNVG]] [[true]];</code> |= Example 1 | ||
|x2= <code>[[setDate]] [2000,12,31,0,0]; | |||
_cam = "camera" [[camCreate]] [0,0,0]; | |||
_cam [[camSetTarget]] [[player]]; | |||
_cam [[camSetRelPos]] [0,-5,3]; | |||
_cam [[cameraEffect]] ["Internal","Back"]; | |||
_cam [[camCommit]] 0; | |||
[[camUseNVG]] [[true]];</code> |= | |||
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| | | [[setCamUseTi]], [[disableTIEquipment]] |= See also | ||
}} | }} |
Revision as of 13:52, 30 October 2014
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTidisableTIEquipment
Notes
-
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