getRepairCargo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 44: | Line 44: | ||
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | <dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which | If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br/> | ||
If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which you should check for using [[finite]]. | |||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 18:58, 22 December 2014
Description
- Description:
- Returns the amount of repair resources from empty (0) to full (1) in the cargo space of a repair vehicle.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
value = getRepairCargo vehicleName;
Additional Information
- See also:
- setRepairCargogetAmmoCargogetFuelCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 22, 2014 - 17:17 (UTC)
- AgentRevolution
-
If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which you should check for using finite.