weaponAccessories: Difference between revisions
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Killzone Kid (talk | contribs) (see also, example) |
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<code>_silencer <nowiki>=</nowiki> [[player]] [[weaponAccessories]] [[currentMuzzle]] [[player]] [[select]] 0; | <code>_silencer <nowiki>=</nowiki> [[player]] [[weaponAccessories]] [[currentMuzzle]] [[player]] [[select]] 0; | ||
hasSilencer <nowiki>=</nowiki> ![[isNil]] "_silencer" && {_silencer !<nowiki>=</nowiki> ""};</code> | hasSilencer <nowiki>=</nowiki> ![[isNil]] "_silencer" && {_silencer !<nowiki>=</nowiki> ""};</code> | ||
</dd> | |||
</dl> | |||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on March 16, 2015 - 12:03 (UTC)</dd> | |||
<dt class="note">[[User:Jezuro|Jezuro]]</dt> | |||
<dd class="note"> | |||
Since revision 129742, this command also returns an attached bipod. | |||
</dd> | </dd> | ||
</dl> | </dl> | ||
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Revision as of 13:03, 16 March 2015
Description
- Description:
- Get array with all items linked to a given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit weaponAccessories weapon
- Parameters:
- unit: Object
- weapon: String
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics]
Examples
- Example 1:
player weaponAccessories primaryWeapon player; ["","acc_pointer_IR","optic_Aco"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 26, 2014 - 08:48 (UTC)
- Killzone Kid
-
To check if currently selected muzzle has a silencer:
_silencer = player weaponAccessories currentMuzzle player select 0; hasSilencer = !isNil "_silencer" && {_silencer != ""};
- Posted on March 16, 2015 - 12:03 (UTC)
- Jezuro
- Since revision 129742, this command also returns an attached bipod.