weaponState: Difference between revisions

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|p1= unitName: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1


| [[Array]]: ["m16a4","m16a4","Single","30Rnd_556x45_Stanag",29] |= Return value
| [[Array]] - ["m16a4","m16a4","Single","30Rnd_556x45_Stanag",29] |= Return value
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|p22= turretPath: [[Array]] |= Parameter 2
|p22= turretPath: [[Array]] |= Parameter 2


|r2= [[Array]]: ["M256","M256","M256","20Rnd_120mmSABOT_M1A2",20] |= Return value 2  
|r2= [[Array]] - ["M256","M256","M256","20Rnd_120mmSABOT_M1A2",20] |= Return value 2  
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Revision as of 20:19, 15 June 2015

Hover & click on the images for description

Description

Description:
Returns the current weapon state as an array of strings in the following format [WeaponName, MuzzleName, ModeName, MagazineName, AmmoCount] (AmmoCount is Number).
Groups:
Uncategorised

Syntax

Syntax:
weaponState unitName
Parameters:
unitName: Object
Return Value:
Array - ["m16a4","m16a4","Single","30Rnd_556x45_Stanag",29]

Alternative Syntax

Syntax:
weaponState [vehicle, turretPath]
Parameters:
vehicle: Object
turretPath: Array
Return Value:
Array - ["M256","M256","M256","20Rnd_120mmSABOT_M1A2",20]

Examples

Example 1:
_weaponStatePlayer = weaponState player;
Example 2:
_weaponStateVehiclePlayer = weaponState [ vehicle player,[0]];
Example 3:
_SecondPositionOfThefirstTurret = weaponState [ vehicle player,[0,0,1]];

Additional Information

See also:
weapons

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on February 17, 2012
kju
The command does not work for a vehicle driver - even if he has weapons.
The command only works for vehicle positions, if there was an unit on the position before. When a position has been occupied once, the command even works when there is no unit currently at the given vehicle position.

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