tvAdd: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Killzone Kid (talk | contribs) (format) |
||
Line 5: | Line 5: | ||
|0.74|= Game version | |0.74|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 14: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[tvAdd]] [idc, | | [[tvAdd]] [idc, path, text] |= Syntax | ||
|p1= [idc, | |p1= [idc, path, text]: [[Array]] |= PARAMETER1 | ||
|p2= idc: [[Number]] |= PARAMETER2 | |p2= idc: [[Number]] |= PARAMETER2 | ||
|p3= | |p3= path: [[Array]] - Array containing numbers. |= PARAMETER3 | ||
|p4= text: [[String]] |= PARAMETER4 | |p4= text: [[String]] |= PARAMETER4 | ||
Line 28: | Line 24: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| s2= | | s2= control [[tvAdd]] [path, text] |= Syntax | ||
| p21= control: [[Control]] |= PARAMETER1 | |||
| | | p22= [path, text]: [[Array]] |= PARAMETER2 | ||
|p23= path: [[Array]] - Array containing numbers. |= PARAMETER3 | |||
| | |p24= text: [[String]] |= PARAMETER4 | ||
| r2= [[Number]] - New path number |= RETURNVALUE | | r2= [[Number]] - New path number |= RETURNVALUE | ||
Line 39: | Line 38: | ||
|x1= <code>[[tvAdd]] [101, [0], "First item"];</code> |= Example 1 | |x1= <code>[[tvAdd]] [101, [0], "First item"];</code> |= Example 1 | ||
|x2= <code>_ctrl [[tvAdd]] [ [], "Parent_A"];</code> |= Example 2 | |x2= <code>_ctrl [[tvAdd]] <nowiki>[</nowiki>[], "Parent_A"];</code> |= Example 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 02:47, 1 February 2016
Description
- Description:
- Adds an item with given text to Tree View with given idc under specified path (zero based).
- Groups:
- Uncategorised
Syntax
- Syntax:
- tvAdd [idc, path, text]
- Parameters:
- [idc, path, text]: Array
- idc: Number
- path: Array - Array containing numbers.
- text: String
- Return Value:
- Number - New path number
Alternative Syntax
- Syntax:
- control tvAdd [path, text]
- Parameters:
- control: Control
- [path, text]: Array
- path: Array - Array containing numbers.
- text: String
- Return Value:
- Number - New path number
Examples
Additional Information
- See also:
- tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetCurSeltvSetDatatvSetValuetvSorttvSortByValuetvValuetvTexttvSetTexttvSetPicturetvSetPictureColortvSetPictureRighttvSetPictureColorRIght
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted: Sep 11 2014
- ffur2007slx2_5
- (A3 1.28)tv command family overview
//tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [ [],"Parent_A"]; _CT_TREE tvAdd [ [0],"Child_A"]; _CT_TREE tvAdd [ [0,0],"Grandchild_A"]; _CT_TREE tvAdd [ [],"Parent_B"]; _CT_TREE tvAdd [ [1],"Child_B"]; _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; _CT_TREE tvExpand [1]; _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse [];