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Possible location types, see: [[Location#Location Types|Location Types]]<br> | Possible location types, see: [[Location#Location Types|Location Types]]<br> | ||
For the actual name text of the location, use [[setText]]. | For the actual name text of the location, use [[setText]].<br> | ||
_location = createLocation ["NameVillage", getpos player, 30, 30];<br> | |||
_location setText "Player town";<br> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 07:37, 11 April 2016
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- createLocation [className, position, sizeX, sizeY]
- Parameters:
- [className, position, sizeX, sizeY]: Array
- className: String - see Location Types
- position: Position2D, Position3D or Object
- sizeX: Number in meters
- sizeY: Number in meters
- Return Value:
- Location
Examples
- Example 1:
_location = createLocation ["NameVillage", [4035,2151,10], 100, 100];
Additional Information
- See also:
- setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularrectangular
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 12:25, 12 February 2010
- MaestrO.fr, TeaCup
-
Possible location types, see: Location Types
For the actual name text of the location, use setText.
_location = createLocation ["NameVillage", getpos player, 30, 30];
_location setText "Player town";