nearestLocation

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Introduced with Armed Assault version 1.08
  

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Introduced in

Game:
Armed Assault
Version:
1.08

Description

Description:
Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map).

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
[position, locationClass]: Array
position: Object or Array in format PositionAGL or Position2D
locationClass: String of a location class name. If "" is supplied, any nearest location is returned.
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [ getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

Multiplayer:
-
See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsArmA_2:_CfgLocationTypeslocationPositionnearestLocationscreateLocation

Notes

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Notes

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