hideBody: Difference between revisions

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| Hides the body of the given person. |= Description
| Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes [[grpNull]], the body get deleted and becomes [[objNull]]. |= Description
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| '''hideBody''' person |= Syntax
| '''hideBody''' unit |= Syntax


|p1= person: [[Object]] |= Parameter 1
|p1= unit: [[Object]] - dead unit |= Parameter 1


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <code>hideBody [[player]]</code> |= Example 1
|x1= <code>[[hideBody]] player1;</code> |= Example 1
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| |= See also
|[[deleteVehicle]], [[setDamage]], [[addToRemainsCollector]] |= See also


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Revision as of 23:15, 3 July 2016

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Hides dead body of the given unit. After a short delay, the body slowly sinks into the ground. After awhile, when group of the unit becomes grpNull, the body get deleted and becomes objNull.
Groups:
Uncategorised

Syntax

Syntax:
hideBody unit
Parameters:
unit: Object - dead unit
Return Value:
Nothing

Examples

Example 1:
hideBody player1;

Additional Information

See also:
deleteVehiclesetDamageaddToRemainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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