BIS fnc addRespawnInventory: Difference between revisions
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inventory: String - CfgRespawnInventory class Return Value:
Array - format [target,id] (used in BIS_fnc_removeRespawnInventory)
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| [[ | | [[Arma 3 Respawn]], [[BIS_fnc_removeRespawnInventory]] |= See also | ||
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Revision as of 10:01, 27 August 2016
Description
- Description:
- Add a respawn inventory for respawn menu. Available loadouts are defined in CfgRespawnInventory in Description.ext.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [target, inventory] call BIS_fnc_addRespawnInventory;
- Parameters:
- target: Receiver of the respawn loadout
- Namespace - use missionNamespace to add the loadout to everyone
- Side
- Group
- Object
Examples
- Example 1:
[west, "WEST1"] call BIS_fnc_addRespawnInventory;
- Example 2:
myRespawnInventory = [missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory;
Additional Information
Notes
-
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