BIS fnc 3DENCamera: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Eden Editor | ||
| Moves Eden's camera depending on one of two modes: | |descr= Moves Eden's camera depending on one of two modes: | ||
* "random" - A random position over land preferring non forested areas | * "random" - A random position over land preferring non forested areas | ||
* "selected" - The current selected Eden entity or users cursor position if nothing is selected | * "selected" - The current selected Eden entity or users cursor position if nothing is selected | ||
| [mode] call [[BIS_fnc_3DENCamera]] | |s1= [mode] call [[BIS_fnc_3DENCamera]] | ||
| [[ | |p1= mode: [[String]] - option mode to use | ||
|r1= [[Nothing]] | |||
|x1= Move Eden's camera to the currently selected Eden entity | |x1= Move Eden's camera to the currently selected Eden entity | ||
< | <sqf>["selected"] call BIS_fnc_3DENCamera;</sqf> | ||
|x2= Move Eden's camera to a random position | |x2= Move Eden's camera to a random position | ||
< | <sqf>["random"] call BIS_fnc_3DENCamera;</sqf> | ||
| | | |seealso= [[:Category:Eden Editor|Eden Editor]] [[BIS_fnc_3DENControlsHint]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagFonts]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] [[BIS_fnc_3DENListLocations]] [[BIS_fnc_3DENMissionPreview]] [[BIS_fnc_3DENModuleDescription]] [[BIS_fnc_3DENShowMessage]] [[BIS_fnc_3DENStatusBar]] [[BIS_fnc_3DENToolbar]] [[BIS_fnc_3DENTutorial]] [[BIS_fnc_3DENVisionMode]] | ||
}} | }} | ||
Latest revision as of 15:44, 8 November 2023
Description
- Description:
- Moves Eden's camera depending on one of two modes:
- "random" - A random position over land preferring non forested areas
- "selected" - The current selected Eden entity or users cursor position if nothing is selected
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENCamera
- Parameters:
- mode: String - option mode to use
- Return Value:
- Nothing
Examples
- Example 1:
- Move Eden's camera to the currently selected Eden entity
- Example 2:
- Move Eden's camera to a random position
Additional Information
- See also:
- Eden Editor BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagFonts BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocations BIS_fnc_3DENMissionPreview BIS_fnc_3DENModuleDescription BIS_fnc_3DENShowMessage BIS_fnc_3DENStatusBar BIS_fnc_3DENToolbar BIS_fnc_3DENTutorial BIS_fnc_3DENVisionMode
Notes
-
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